Lerpz was the task for the course Einführung in Informatik für Games Engineering in my first semester at TUM. It was my very first game with Unity3D. The goal was to make a 2D platform jump ’n run game with some assets given. I decided to push the dimension even further and made a littler 3D platformer out of it.
- classic platformer elements (moving platforms, collectables, portals, etc)
- a spherical world
- moons that orbit the world by real physical calculations
- Unity3D (C#)